violet_skies: Artist rendition of me in a purple and white dress (Default)
In the Fan Music Video world, there are four major types of sources that people can edit with: animated footage (anime or CG), manga, live action, and video game footage. I have just recently finished my first MMV, so I have now edited with three of the four types of sources. I wanted to chronicle my experiences working with these three different media and how they compare and contrast to each other.

People enter the video editing hobby usually due to love of a particular piece of media. While a good number of people start editing because of anime, as AMV is probably the best known acronym, the live action music videos (LAMV) are fairly popular as well. I don’t have a lot of details on the differences between these two types of editors and the editing culture surrounding the sources. I have only completed one LAMV, a fan work for Moulin Rouge, and I have plans and interest to do more.

First,  a high-level discussion about AMVs. Given that the primary readership of my blog (if any) is the AMV community thanks to Bentovid, I assume most of you have worked with anime to craft videos. I am going to use the term anime to use any piece of animated media as short hand, but for the most part, I mean all kinds of animated footage, whether from Japan or anywhere else in the world. Many people will say that anime is easiest to work with of the three sources. You have a lot of options to adjust the clip in some way, with clip speed, effects, and masking, which gives anime a lot of freedom. Clip speed for animation can usually be adjusted a fair bit, especially for scenes where there’s no people. There is a minimum speed that clips can be slowed down, and not all clips with time changes will render appropriately, but for the most part anime is very forgiving when you play it slower or faster. Video editing programs come with a broad range of effects, and effects work can really bring out the best of a video. I tend not to do effects-heavy videos, but I appreciate their additions when done well.

Masking is its own beast for editing. Masking is a way to cut out shapes to expose what is underneath. They are somewhat like turning an image into a sticker, where you are able to place whatever you have cut out on top of any background. You can also use masks to remove parts of a scene that you don’t want. With anime, if you like a certain scene, but someone is talking, you can typically mask out the mouths so that it stops moving, which avoids the dreaded lip flap (people talking when you don’t want them to). Or, if you want to have someone say the words of a song or other audio, you can mask in mouth shapes so that a character says whatever you want. There are also mask transitions, when you can use a shape to move between two scenes.

How do live action sources compare to anime? Well, the usual tool kit for editing AMVs kind of goes out the window. Some people will say that editing with live action sources is more difficult, I basically feel that it’s just different. Scene selection is very important in live action because 1. you can’t really time remap live action sources because it can look weird 2. fewer effects can be added to live action footage because it can look weird 3. Masking is really tricky, and most masking, especially mouths, can look really weird. Time remapping is a challenging piece to lose in the editor tool kit because a lot of internal sync relies heavily on the speed a clip plays. I kind of like that I can’t use effects on live action footage, because it saves me from worrying too much if I should be using effects (since I typically don’t). In my single live action edit, I have exactly one mask transition, and I only thought of it because it is also a mask transition in the movie. I just made my own mask to make it go to the scene that I wanted instead of the scene the move moves to. I think editing with live action is a good exercise in scene selection, so I highly recommend it to everyone. The different approach required to achieve good flow is definitely transferrable to AMVs.

Finally, working with manga is completely unlike the other two. You don’t time remap manga because it doesn’t move. All sync in MMVs must be constructed—there is no beat sync, no internal sync, without the MMV editor forcing it to happen. A strong grasp of effects is also highly valuable to an MMV. And masking is inarguably the most important piece of an MMV tool kit. There’s traditional masking (using the masking steps within video editing software), but there’s also chroma keying, which is turning the background to be removed a specific color so that the software can subtract it (i.e. green screen). MMV editing is HARD. You start with a jumble of images that tell a story, then you have to translate those images into motion to achieve a logical flow. Nothing moves unless you tell it to move. MMV editing is far more like animation than AMV editing.

I hope to debut my MMV on my blog later this month, and I hope to do an extensive post about the entire process for that video and my key takeaways. For now, enjoy this fun table.


Relative Importance of Various Tools to the Music Video Editing Process

Music video typeTime RemappingEffectsMasking
AMV+oo
LAMV---
MMV-++++

++ Very important

+ Important

o optional

- Not important

 (this table is completely my opinion!)

 
 
 
violet_skies: Artist rendition of me in a purple and white dress (Default)
The Bentovid Discord Server was my first and continues to be my best home for AMV editing. While in my heart it will always be AMV Sashimi, there’s room for all editors in The Box. One great thing about Bento is the opportunities for video editing both as a competition during RICE and as a form of pure creative expression during other activities. My newfound fascination is a channel called telephone videos, where you edit a short project (minimum 10 seconds, no max) based on the current “chain” of videos, keeping the source, song, or somehow making sure your video is inspired by the one that came before it. This is a standing channel in the discord that anyone can participate in at any time. In addition, any member can host a challenge or event about a subject or topic that interests them. I’m running an Iron Chef (abbreviated IC, or sometimes called Iron Editor, IE) in July where your secret ingredient is a font, and the goal is to create a video inspired by the font you receive. I love text work in videos, so I’m excited to see where people take it.

Recently, a great editor named Seasaltmemories hosted a challenge that focused on clip length. Every clip on your timeline had to be exactly 6 seconds long, with a minimum video length of 60 seconds. There could be multiple scenes within your six second clip, but you couldn’t break it up yourself. Clips can be sped up or slowed down provided that the duration of the clip doesn’t change. The bonus challenge was to take the exact same footage and put it over a different song to see how it changes.

This leads to timelines that look like this:

A clip of a timeline in Vegas editing software

Each clip is exactly 6 seconds long, and I have 12 clips, for a total run time of 72 seconds. The green lines over the clips are speed ramps, using a Vegas feature called velocity threads. I used this challenge to teach myself how to use velocity threads, which create variable speeds within a single clip. The primary purpose of the velocity thread was to get some sweet, sweet internal sync, which is really important for an aesthetically pleasing video.

My initial reaction to this challenge was the following:
  1. A slower song will look better with longer clips
  2. If I use a movie I have less to scrub through for scenes
  3. A song that hits 60 BPM will get natural beat sync
  4. If my second song is 120 BPM they will feel different while still syncing to the same beats
This led me down a rabbit hole of trying to find song BPM, which is, quite frankly, impossible. Due to how songs speed up and slow down, sometimes three different websites might give you three different BPM for the exact same song. So I gave up my search and went with the first song to which my husband said “You should use this song.” That song was House of Cards by AViVA. I looked up the BPM, and by sheer dumb luck, it was clocked at 120 BPM. I listened to the lyrics and chose the movie Perfect Blue to pair it with. This was my second time working with Perfect Blue, so I was pretty familiar with the scenes. (Author’s note: Perfect Blue is a psychological thriller, and if you’re not familiar with it, it is violent, graphic, and has triggering content. I avoid those scenes in my edit, but I don’t want anyone to go and seek out the film without knowing what they are getting into). I hated almost every song I put over the footage for the bonus challenge, which was completely due to how heavily I relied on internal sync, especially in the photography section. I eventually picked a song that had a different tone than House of Cards to show how the same footage can hit different emotional notes. Fully Alive by Flyleaf is 149 BPM, and I think it shows through how the footage basically looks stapled on and doesn’t really pair at all. But I tried!

The end result was the following two videos. The opening bump is 6 seconds long to demonstrate how long 6 seconds actually is. It feels pretty long. (the middle bump is only 3 seconds)



It was an interesting challenge, and I really enjoyed an excuse to teach myself a new technique. I foresee myself leveraging velocity threads more moving forward. See all the entries on the Bentovid YouTube Channel!

(And thank you to vivafringe for teaching me how to embed videos in dreamwidth)
violet_skies: Artist rendition of me in a purple and white dress (Default)
 

Ouroboros by Standard Quip



But first, like a good recipe blog, my life story… 


I almost didn’t join Anime Weekend Atlanta’s Accolades video editing competition in 2022. The contest was previously called Pro, which sounded to me like only really experienced editors could enter. 2022 was the first year it was Accolades, or Accys (pronounced “ack-ee” to me) as we started to call it. The deadline was October 1, which would mark about three months of editing experience under my belt. I knew I was NOT pro, but only editors who made videos were able to also watch videos, join calls, and vote. So, despite my lack of experience, I made two videos. I wanted to participate in the unique contest format, and I really valued the community. My two Accy vids were the fourth and sixth videos I had ever completed.


Accys is a blind contest, with no editor names attached to vids. Anyone could enter up to two videos, and no one knew who made what. This means that, when I first watched Ouroboros, I had no idea who made it. It was a great suspense video in a competition with a lot of solid horror vids, so I was had a feeling that it would be overlooked. While I didn’t have a ton of experience AMV editing, I had a lot of years of AMV watching, and I knew what I liked and what I didn’t like. And I really liked Ouroboros.


Ouroboros has only 120 views (at time of writing), a small number for a six month old video. I can’t tell you how many of those views are mine. I’m going to try my best to detail what I like about this video by analyzing three main parts: pairing, flow, and sync.


First, pairing: As I stated in my previous blog, I rely on lyrics to make a good pairing. I analyze or sometimes overanalyze the words of a song. The song. Soviet Trumpeter by Katzenjammer,  is about a Russian trumpet player residing in Berlin, Germany who performs at bars and is not very popular with the ladies. The source is a YouTube series called Autodale, which takes place in a dark dystopian world populated by robots that treat humans as second-class citizens. On its face, the two typically wouldn’t work for me–the lyrics and the content don’t seem to be related. Seeing the pairing, though, they really work. The light tinkling piano is disconcerting, giving a sense of unrest. All of the clothing worn by the citizens of Autodale feel like 1950s businesswear, which works with the feel of the Soviet/Red Scare vibe of the song. And finally, a really awesome touch–Autodale is a grayscale composition, but occasionally has a pop of red to set off the scenes. The first words of the chorus is “Fire Red”, and having that be the only color really accentuates that. I’ll probably talk more about use of color in the “sync” section.


Next, flow: Autodale is a collection of shorts, and as such, doesn’t have much in the realm of “story” per se (though I admit to date I still haven’t watched the whole thing). Also, it’s less than an hour of content (I promise I’ll finish it at some point). With those two considerations, it seems challenging to tell a cohesive narrative. The AMV as such doesn’t tell a story, but it leverages the mysterious nature of the shorts, the overall creepy vibe of the city, and immersive worldbuilding of the series. It shows a little girl and her family, the robots that rule the city, and the people who line up to be killed with little fanfare. It shows the monsters, the mysterious matriarchal figure of Autodale, and the variety of robots that take control of the city. The scenes are placed in such a way that the terror is a slow build, starting at first with just the hypnotic TV over the minor key twinkling sounds. What follows is scenes of robots, murder, families, and a monster first appearing about halfway through. The scene selection matches the energy of the music and ends as hauntingly as it begins with a monster and a long shot of the city.


Last, sync: this video includes great examples of internal, external, and lyric sync. The first two are essential for a strong AMV. The accomplishment of the third one is surprising for this video considering, as I have mentioned, how weird the song is. I have several favorite sections in this video, and my first example is at 0:43-0:51. The song is a waltz tempo, and the citizens of Autodale move forward in lines to the pace of the music. Their blank and smiling masks have a simple label on them: ugly. They’re passively murdered one at a time, culled like animals,  and fall into a large pit. The lyrics here are “Rejections follow me around like a dagger in my back. I tell you, man it hurts.” Every chorus, as I have previously mentioned, starts with “Fire Red”--at 1:09, 2:13, and 3:09 the three uses of the lyric produce strong red elements, with the last one being a little slower to show as the song has slowed down substantially here. This juxtaposition also helps keep the pacing and flow of the song. Finally, my favorite bit of external sync is the gunfighter at 2:45-2:49. The quick cuts punctuate the action here, while the song is slow.

So this video just works for me. The music style and the source are both my jam, and the two of them together work for me in an unexpected way that makes it particularly delightful. I'm glad I took the effort to participate in Accys because I may not have seen this video otherwise. 


I might skip next week’s entry since I’m not sure what to write about next. This may begin my slippery slope of not blogging anymore. Traveling will also pick up as summer progresses. I am genuinely hoping to keep up my energy, though.


violet_skies: Artist rendition of me in a purple and white dress (Default)
 

(Author’s Note: as a new AMV editor, this is just, like, my opinion, man. People who have been doing this for longer will possibly disagree with me)


If your AMV lacks sync, it is probably going to look bad. Sync, along with flow, are the two key elements to a successful AMV. If your AMV doesn’t sync or flow, it will look wrong. While flow is just kinda feels, sync is a lot more obvious when it’s not working. 


Typically, there are four types of sync: internal, external, lyric, and lip. Lyric sync is the easiest to explain–if they say the word “holding hands” in a song, you show an image of someone holding hands. Really straightforward stuff. Lip sync is when a character’s mouth looks like they are saying/singing the audio. External sync is cutting scenes to the beat. It’s more necessary than lyric sync for a good-looking AMV because if scene cuts are too early or too late, it’s jarring. People who don’t know how to edit an AMV but know about basic rhythm can determine when something doesn’t look quite right. The third type of sync, internal sync, can really make a video pop. Internal sync is when the *action* of a clip syncs to the beat. Well leveraged internal sync looks awesome. 


Lyric sync is where my ideas start. When Iisten to songs, I listen to the overall feels/vibes of the song, but moreso listen to the words. The lyrics inspire me to search for a source, and if I really like a song, I’ll write it down on my list without having any ideas for it at all.


The video I want to use to demonstrate these concepts, where I think I succeeded in combining lyric sync, external sync, and internal sync the best, is Stay Paranoid!, my week 1 POE video about Bill Cipher. If you’re reading this blog you  probably know what POE is, but in case you don’t, let me explain. Project Org Editor is a competition hosted every other year by animemusicvideos.org (often just called “The Org” for short). There are weekly prompts, and you have seven days to finish a video that fits the prompt of that week. In 2022, the prompt for the first week was Villains, and I chose Bill Cipher from Gravity Falls because he’s so unhinged I thought it would be a good source. I did *not* realize that the coordinator of POE is a die hard Gravity Falls fan, so that didn’t hurt either. This is my first video to make Momocon AMV finals, a huge accomplishment, and I’m very proud.


So the song starts with this intense sound. The sound is almost siren-like, a warning noise, kind of panicky. I like that intensity and how it pairs with Bill Cipher as a character. Then the drum beats start in around 0:05, and the hole in the sky pulses to the beat. The internal sync in those sections feels really satisfying to me–the width of the beam increasing in width as the tone changes, the rising of Bill into the sky as the music’s pitch goes up, and the pulsing X set the stage. At 0:08, I liked how the close up of Bill’s eye matched the distorted low notes, but I used masking to make his eye have more interesting stuff going on (don’t look at the mast too closely, I had only been editing for about 4 months at this point). The scenes in the mask change with the beat. The next section from 0:15-0:40 was to set the tone of the video, do some lyric sync, build some tension. The beat sync during this driving part of the song sets the stage for Bill Cipher as the villain, he melts statues, rearranges faces, and turns people to stone. The internal sync at 0:55 when the birds slow down makes me particularly happy. 


I’m not going to go frame by frame through the rest of the vid, but it has a other places here and there that I consider my favorite parts of the video. Going into editing it, I wanted something important for the lyric “because I’m dancing”. I wanted it to be Bill, but I found his underlings, so there’s a joyous scene for that line at 1:16. I really liked 1:37 how the drums felt like they really worked with the slot machine Bill. The section with Bill and Ford from 1:54-2:08 is excellent lyric sync if you know the show and encompasses the relationship those characters have. The use of Gideon for “my vendetta” is another small lyric pair that I enjoy. The clock sync at 2:27 makes me happy, too. The section from 2:38-2:50 I struggled with, and I think that section could be tighter, but I made it in a week. I also struggled with the end because I rely so heavily on lyrics, and the ending of the song should have been a little more random and not trying to follow a story/plot. 


Relying heavily on lyric sync is both a blessing and a curse. It helps my video feel connected, like the song and the source pair really well (see my Puss in Boots AMV, Purrgatory, for a pairing that I’m really proud of as well as my best lip sync ever). It gives me road blocks, though, because sometimes a single lyric can throw off an entire pairing for me. A song in my “to edit with” list, for example, mentions a cell phone. While that shouldn’t be enough for me to discount any show that isn’t set in modern day, I struggle to find a pairing no matter how insignificant that line is. When I watch videos, though, I don’t have that same hangup. Unexpected pairings, where the lyrics don’t fit to a level that I usually force myself to meet, can really catch my attention. One such video is Oroborous, by Standard Quip. I’m probably going to dedicate an entire post on why this video just works for me. The lyrics to the song, however, are the point I’m trying to make. The song is called Soviet Trumpeter, by a great steampunk/electroswing band Katzenjammer. There are zero trumpets in the video. I know that sounds *VERY* stupid, but that’s how I approach lyrics. I would have listened to the song and completely written it off as a viable AMV song because the words are just kinda weird. The pairing, however, really feels right. 


I might dedicate my next post to this video, or maybe a few videos that I perceive to be unappreciated gems. I find myself to be VERY picky when it comes to AMVs. Talking about AMVs that have fewer than 500 views and why I think they’re great might be interesting to someone. Sure, I could talk about Killing Kind and why this video is amazingly mind-blowing beyond all reason and everyone should watch it. However, I think I would rather bring the hidden vids that really speak to me.

January 2025

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